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Post by John Helmer on May 12, 2010 8:02:33 GMT -5
This is an interesting plot line. Can we create a few throw away wolves to be hunted down by Scotland Yard in London. Maybe the leader escapes up north to the Highlands to try to get on a U-boat back to the continent. Fenrir - A German werewolf from the Black Forest who takes on the name of the mythical Norse monster. He's the mastermind behind the recruitment of Germans from Alsace-Lorraine to form a vicious cadre of werewolf-terrorists which will disguise themselves as French soldiers and 'escape' to England along with the other soldiers evacuated from Dunkirk. Fenrir has far less control of his bestial side than Johnny Dingo, something that could be exploited by those opposing him.
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Post by John Helmer on May 12, 2010 8:05:32 GMT -5
Another fantastic story here. Is the suit huge and slow. Maybe he needs a few destroyer like sidekicks. Men in flimsy but fast suits of armour to flank with him. These men can be throwaway characters like the red shirts in Star Trek. They help protect him as he lumber into battle slowly. And another nomination for the Imperials themselves: Dreadnaught - The Dreadnaught is a huge, monstrous suit of powered armor designed by a crippled WWI veteran determined to fight for his country in this new war. Fitted with a withering array of machine guns and a gun that can fire pykrete, a sort fo liquid ice, the Dreadnaught is a formidable engine of destruction and havoc in the service of the Allies. I'm thinking we make the creator/operator of the Dreadnaught a wildly eccentric Scot, sort of a cross between Sean Connery and David Tennant - brilliant but absent-minded, yet capable of being a remorseless killer when the need arises.
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Post by John Helmer on May 12, 2010 8:08:09 GMT -5
I think she should have a few trainees along for the ride. A group of apprentices that are learning the arcane majic from her. Imagine the IMPERIALS encountering her where she casts a spell and her minions are casting several smaller ones to slow down the heroes. Hex - Hex is a German witch, the mistress of the aging Austrian villain from WWI called Der Beobachter. In the interwar period, she used her relationship with the old sorcerer to steal his arcane secrets. Since that time, she has joined the SS in order to learn even darker magics. By the time WWII rolls around, Hex has become far more powerful than her old mentor and is capable of commanding the elements themselves, changing her form at will, dominating the minds of men, and the always dreaded ability to inflict a 'bad luck curse' on her enemies. She's less a believer in Nazi doctrine than she is a power-mad woman obsessed with increasing her own sorcerous knowledge and using whatever means necessary to accomplish her goals.
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carandini
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Post by carandini on May 12, 2010 15:37:56 GMT -5
Hex, as I see her, would be someone who would never share out her knowledge to someone else. After all, that's how she got where she is by betraying her own mentor.
Fenrir would certainly work for the storyline we developed way back with the werewolves running around London during the Blitz.
Not sure about Dreadnought having any underlings. Seems a bit un-heroic. He would, however, be a big lumbering sort, somewhat like the original Titanium Man.
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carandini
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Post by carandini on Jun 4, 2010 1:49:36 GMT -5
Tesuboi - A robot created by a Japanese engineer in the 1920's as a means of creating a tireless labor force to aid in the rebuilding of Tokyo following the Great Kanto Earthquake in 1923. Designed for peaceful purposes, the engineer's creation was of interest to the Imperial Japanese Army and the cadre of militarists who were slowly erroding the power of Japan's civilian government. They made an effort to abduct the engineer and force him to build robot soldiers for the planned invasion of China. When the engineer refused, a headstrong Kempei tai officer shot him as a traitor, incorrectly believing they could create more of the robots from the engineer's notes. Instead, the secret died with the creator and the IJA was left with a single powerful robot they could not duplicate.
Instead of forming armies of these robot warriors, the IJA uses the only existing 'Tesuboi' as a countermeasure to the superheroes employed by other nations, finding the mighty machine a powerful weapon for such purposes.
*Tesuboi is based on the WWII Leaf pin-up art.
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Post by John Helmer on Jun 4, 2010 1:51:49 GMT -5
I was waiting for this one... How is the robot controlled? By remote or a pilot? Tesuboi - A robot created by a Japanese engineer in the 1920's as a means of creating a tireless labor force to aid in the rebuilding of Tokyo following the Great Kanto Earthquake in 1923. Designed for peaceful purposes, the engineer's creation was of interest to the Imperial Japanese Army and the cadre of militarists who were slowly erroding the power of Japan's civilian government. They made an effort to abduct the engineer and force him to build robot soldiers for the planned invasion of China. When the engineer refused, a headstrong Kempei tai officer shot him as a traitor, incorrectly believing they could create more of the robots from the engineer's notes. Instead, the secret died with the creator and the IJA was left with a single powerful robot they could not duplicate. Instead of forming armies of these robot warriors, the IJA uses the only existing 'Tesuboi' as a countermeasure to the superheroes employed by other nations, finding the mighty machine a powerful weapon for such purposes. *Tesuboi is based on the WWII Leaf pin-up art.
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carandini
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Post by carandini on Jun 4, 2010 1:53:42 GMT -5
It would need to be controlled by remote, otherwise instead of a robot, it would be power armor like Tommycooker or the Dreadnought.
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Post by John Helmer on Jun 4, 2010 1:58:48 GMT -5
by cable or wireless? It would need to be controlled by remote, otherwise instead of a robot, it would be power armor like Tommycooker or the Dreadnought.
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carandini
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Post by carandini on Sept 25, 2010 2:11:11 GMT -5
Cable would seem to make him too easy to knock out, so I imagine some kind of wireless. Or perhaps a sequence of 'command cylinders' like the old wax cylinders used on phonographs before records. The command cylinders give Tesuboi the parameters within which it is allowed to operate.
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carandini
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Post by carandini on Sept 25, 2010 2:13:01 GMT -5
If I'm right about the Golden Age Leaf pin-up, I think I see some Soviets in the background, so I should probably be doing full bios for those guys soon.
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Post by John Helmer on Sept 25, 2010 7:42:58 GMT -5
At least for the soviet with the cloak. Stu loves to draw that guy!
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Post by John Helmer on Oct 2, 2010 7:49:50 GMT -5
C. L. Werner to me show details 1:56 AM (10/2/2010)
Just wanted to toss a few ideas for some Imperials scripts your way: 1 - Changing of the Guard: The dying Avalon is taken to a Paris hospital, tended by Victoria Cross. British agents bring Avalon's son from teh front lines to see him. Meanwhile, Eiserntefuel dispatches Kriegeist to finish the job he started. 2 - Werewolves of London - Opens with some French troops getting evacuated from Dunkirk. What follows is a series of brutal murders in London. Johnny Dingo is suspected, but Avalon, the Mystic Ghurka and Old Mr. Grim think he's innocent. What they uncover is a pack of German werewolves led by Fenrir operating in London (disguised as French Alsatians). In the ensuing fight, the werewolves are all destroyed - Fenrir gaining one of those ambiguous comic book deaths when he fights Avalon. End with Johnny Dingo being released from his cell. Note - if appropriate, we could swap just about any Imperials you like into the roster of investigators. 3 - Neutral Ground - Several Imperials are dispatched to Washington to protect Winston Churchill while he's there to plead the British cause to a still neutral America. The Nazis, however, aren't going to miss this opportunity. the Iron Devil has a nefarious plan to seize Churchill and clone him - then use the clone to forment anti-British sentiment in America during the address. What ensues is an excuse for a huge slobberknocker of a fight between several German heroes and a bunch of Imperials. The story basically takes two parts: phase 1 is the kidnapping of Churchill, phase 2 is the rescue of Churchill and the effort to intercept the clone, which results in a big fight with German agents in the capital - perhaps with some American superheroes acting to break up the fight! I'd see this one as a good storyline to use spread over several issues, like an old Invaders comic in length. 4 - Black Death - The Imperials have learned of a fiendish plot by the Iron Devil to poison Canada with a new strain of plague. They infiltrate his base in Norway where he is developing a new strain of bubonic plague. The carriers for the plague will be enormous rats. The whole plot reminds Victoria Cross of Dr Dragon's pre-war scheme. The Imperials are forced to fight Eisernteufel and Ubermann before the rats can be loaded into U-boats and sent on to the Canadian shipyards. 5 - War Drums - Victoria Cross flees across Germany to warn the Poles about impending plans for war, unaware that she is betrayed by her superiors in SIS. Eisernteufel and his agents almost get her, but she instead is rescued by the Polish secret service. Unfortunately, they imprison her, not believing her story.
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